![](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2993970/extras/Section_Header_manage_en.png?t=1717578164)
![](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2993970/extras/manage.png?t=1717578164)
Want to improve your workshop? Get some money.
You want to buy better parts from the junkyard? Get some money.
You need money? Win races.
You want to win races? Improve your strategy.
![](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2993970/extras/Section_Header_race_en.png?t=1717578164)
![](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2993970/extras/race.png?t=1717578164)
Your drivers drive for you, but you decide the strategy.
When is the right time for a pit stop? When is the best time to fire up the turbo? How aggressively should your Goblins drive? You decide.
But beware: turbo damages your engine, too risky Goblins cause accidents.
So it's tricky...
![](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2993970/extras/Section_Header_design_en.png?t=1717578164)
![](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2993970/extras/design.png?t=1717578164)
Every car has 10 characteristics, such as acceleration, grip or drag.
But a lot does not always help a lot: the properties influence each other.
For example, good braking power is only necessary if the car can achieve high maximum speeds, a powerful engine also makes the car heavier, etc.
A different setup makes sense for different racetracks - and then there's the driving style of your driver...
![](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2993970/extras/Section_Header_league_en.png?t=1717578164)
![](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2993970/extras/league.png?t=1717578164)
There are 6 leagues with increasingly stronger opponents. If you win, you can qualify for a championship. If you win championships, you will be promoted to the next league. How good are your goblins?